Week 5
SWORDS! » Devlog
This week my grandfather lost his battle with cancer. Because of this, I didn't have much time so I did not get as much done as I would have liked. That being said I implemented a system to move enemy characters between a set of waypoints. This system also lays the groundwork for allowing enemies to enter and move between "patrol" and "alert" states which will make combat more fun. Finally, I continued playing with the health and damage system and added a blink when the enemy received damage.
SWORDS!
Death Never Comes!
Status | In development |
Author | zbaker5 |
Genre | Action |
Tags | Action RPG, First-Person, Pixel Art, Roguelike |
More posts
- Week 4Jul 17, 2017
- Week 3Jul 10, 2017
- Week 2Jul 03, 2017
- Week1: A change of perspectiveJun 26, 2017
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